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GR32_Backends
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IDeviceContextSupport
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procedure DrawTo(hDst: HDC; DstX, DstY: Integer); overload;
procedure DrawTo(hDst: HDC; const DstRect, SrcRect: TRect); overload;
Draws the current surface onto another device context. Check TCustomBitmap32.DrawTo for details.
Copyright ©2000-2010 Alex Denisov and the Graphics32 Team - Graphics32 v1.9.0 (r1336) - Build on 9-March-2010