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GR32_Layers
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TBitmapLayer
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destructor Destroy; override;
Removes the bitmap layer from the collection and destroys it. The memory allocated for the bitmap is freed as well.
Do not call Destroy in your application directly, use the standard Free method instead.
Copyright ©2000-2010 Alex Denisov and the Graphics32 Team - Graphics32 v1.9.0 (r1336) - Build on 9-March-2010